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6. Conversation Entry

Next we are going to create our first entry that the NPC will say to us. We do this by dragging Dialogue_Conversation_Entry as a child of the Dialogue_Conversation script. We then set the id and text properties. Doing this will give our first entry for the NPC to say to us.

After that is setup, enter play mode and you should be able to interact with the NPC and their dialogue will appear.

Tip

You can add Dialogue_Conversation_Entry as a child of the last entry you added. This will then show 2 dialogues from the NPC.