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Settings

Property Name Description
disable_player If enabled, the player will be disabled when the UI is opened.
items_per_row The amount of shop items to display per row in the UI.
shop_height The height of the shop. Items will become scrollable if they overflow this height.
store_persistently If enabled, then any resource that is purchased is persistently stored for the player. This means that when they leave and rejoin the game, it will remember the amount they have, including any picked up in your game that is setup in the shop.

Warning

If store_persistently is enabled, then you will need to enable player storage on your Game Settings object, otherwise you will receive a warning in the event log.